A three-day journey into the new spherical world of virtual reality
Recently Daan Kip founded VR BASE in Amsterdam with the goal of uniting the several physical hotspots in Europe and to create a true VR/AR ecosystem. VR BASE is an incubator/co-working space, accelerator program / fund and experimental content studio.
He is a Professor of Practice at the University of Southern California's School of Cinematic Arts. As Director of the USC World Building Media Lab at the school, McDowell and his interdisciplinary students collaborate to build immersive worlds for storytelling across multiple platforms.
Managing global marketing for the largest and leading privately held Cybersecurity Corporation.
Author of the project EARTH 2050.
Yelena Rachitsky is a Creative Producer at Oculus, pushing forward the efforts on creative outreach initiatives and finding and funding Experiences for the Oculus platform. Prior to Oculus, she was the Creative Producer of the annual Future of StoryTelling (FoST) summit
As the founding director of the Collaboratory for Adaptive Sensory Technologies at the Salk Institute, Sergei Gepshtein studies visual perception and visually guided behavior using methods of sensorimotor psychophysics and computational neuroscience.
Visual Science is a visualization, design and communications studio that operates in a wide range of high-tech fields including science, biomedicine, pharmaceuticals, bio- and nanotechnology, chemicals and microelectronics.
Nicholas Fortugno is an American game designer and educator. Fortugno is CCO of Playmatics LLC, a New York City-based game development studio focusing on casual games. Since 2002, Fortugno has taught the Game Design and Interactive Narrative program at Parsons The New School for Design, and has contributed to the development of the school’s game design curriculum.